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<channel><title><![CDATA[ - Home]]></title><link><![CDATA[http://www.secretidentitypodcast.com/index.html]]></link><description><![CDATA[Home]]></description><pubDate>Thu, 23 Feb 2012 12:53:36 -0500</pubDate><generator>Weebly</generator><item><title><![CDATA[Season Of The Witchblade--Part 1]]></title><link><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/season-of-the-witchblade-part-1.html]]></link><comments><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/season-of-the-witchblade-part-1.html#comments]]></comments><pubDate>Thu, 23 Feb 2012 06:41:40 -0500</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.secretidentitypodcast.com/1/post/2012/02/season-of-the-witchblade-part-1.html</guid><description><![CDATA[ [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:right;height:0px'></span><span style=' float: right; z-index: 10; position: relative; ;clear:right;margin-top:0px;*margin-top:0px'><a><img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/8897545.jpg?222" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: left; display: block; "><em>by Brian LeTendre</em><br /><br /><font size="2">Welcome to the first installment of Season of the Witchblade! This a new series of articles I'm writing that was born out of a couple of things. First and foremost, our Required Reading segment that we did during the All-New Secret Identity shows was focused on learning more about comic characters we were unfamilliar with. Secondly, as I transition from print to digital comics, I am going back through comics I've collected in the past and re-reading them, filling in holes in my collection, etc.<br /><br />While filing some comics away last week, I stumbled across a couple of issues of <em>Witchblade: Takeru</em>, a manga series involving a japanese teen who comes into posession of the Witchblade. The series was published in the US by Top Cow a few years ago. Seeing those issues got me to thinking about <em>Witchblade</em>, and how very little I knew about the American series. The more I thought about it, the more interested I became in delving into this series, as it seems somewhat underrated given how long it's been around. <em>Witchblade</em> has run for over 150 issues, it's been adapted into a live-action TV series, and it's inspired both manga and anime series of the same name. How many other comic series can say that?<br /><br />My blueprint for this project is to read a bit about the early days, go through some of Ron Marz's recent run, and then catch up to the current storyline Seeley is writing. <a href="http://comics.drivethrustuff.com/index.php?cPath=5375_5425"><strong>There are a ton of back issues available through Drive Thru</strong></a>, so I will be taking a look at some of them, and reviewing them both on the SI site and Drive Thru as I go along.<br /><br />So, that's the setup for this series of articles that I'll be writing about <em>Witchblade</em>. In a couple of days I'll be back with a look at <em>Witchbalde Origins: Volume One</em>, a trade that features the first eight issues of the series.<br /><br />In the meantime, I'd love to hear from any of you readers and listeners about your history with this series!</font><br /></div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  ]]></content:encoded></item><item><title><![CDATA[Margaret Weis Productions Releases The Marvel Heroic Roleplaying Game]]></title><link><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/margaret-weis-productions-releases-the-marvel-heroic-roleplaying-game.html]]></link><comments><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/margaret-weis-productions-releases-the-marvel-heroic-roleplaying-game.html#comments]]></comments><pubDate>Wed, 22 Feb 2012 06:38:15 -0500</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.secretidentitypodcast.com/1/post/2012/02/margaret-weis-productions-releases-the-marvel-heroic-roleplaying-game.html</guid><description><![CDATA[       As many&nbsp;listeners&nbsp;of the show know, I grew up playing pen and paper roleplaying g [...] ]]></description><content:encoded><![CDATA[<div ><div class="wsite-image wsite-image-border-thin " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/2286004.jpg?348" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div  class="paragraph editable-text" style=" text-align: left; "><font size="2">As many&nbsp;listeners&nbsp;of the show know, I grew up playing pen and paper roleplaying games like <em>Dungeons &amp; Dragon</em>s. I also know a lot of you comic fans out there didn't get into <em>D&amp;D</em>, one of the reasons being that the fantasy setting (which is most often associated with roleplaying games) didn't really appeal to you.<br /><br />So, if you've wanted to check out an RPG, but were waiting for a setting that resonated with you a little more, it may have just arrived.&nbsp;</font><br /><br /><font size="2">Margaret Weis Productions, has just released the <em>Marvel Heroic Roleplaying Basic Game</em>, and it's available for download on Drive Thru RPG right now. Margaret Weis is a legend in the industry for the <em>Dragonlance</em> novels she has writtern with Tracy Hickman, and her game company has put out some fantastic RPGs based on <em>Firefly</em>, <em>Supernatural</em> and <em>Smallville</em>, among others.&nbsp;<br /><br />Here's the description of the game from the folks at MWP:<br /><br /><em><strong>IT&rsquo;S TIME TO STEP UP</strong><br /><br />The Avengers have been disassembled, the Fantastic Four are somewhere&nbsp;in space, and the X-Men aren&rsquo;t answering their phone. When dozens of&nbsp;dangerous villains are sprung from the maximum-maximum security prison&nbsp;known as the Raft, who&rsquo;s going to stop them? You are.<br /><br /><strong>ALL THE RULES, ALL THE ACTION</strong><br /><br />Experience all of the pulse-pounding action and nail-biting drama of&nbsp;the Marvel Universe at your gaming table. It&rsquo;s one thing to stop an&nbsp;alien invasion or throw down with the Juggernaut, but sometimes&nbsp;you've&nbsp;got to make the hard choices&mdash;will you let a dangerous villain escape&nbsp;in order to save an innocent life?. With the MARVEL HEROIC ROLEPLAYING&nbsp;Basic Game, that great power and great responsibility is yours.<br /><br />The Basic Rulebook Includes:<br /><br /><u>Operations Manual</u>: Easy to learn game rules for playing characters&nbsp;from the Marvel Universe and playing out your favorite Marvel&nbsp;Blockbuster Events!<br /><br /><u>Breakout</u>: Based on the acclaimed story arc from Brian Michael Bendis&rsquo;&nbsp;New Avengers, including a super villain prison break and a perilous&nbsp;journey to the Savage Land!<br /><br /><u>Hero Datafiles</u>: Game play sheets for many of your favorite Marvel&nbsp;Super Heroes, from Captain America and Spider-Man to the X-Men and&nbsp;Fantastic Four!<br /><br />For two to eight players, ages 13 and up. Requires game dice.</em><br /><br />You can download the Marvel Heroic Roeplaying Basic Game now for $12.99 <a href="http://comics.drivethrustuff.com/product_info.php?products_id=99611" title=""><strong>DriveThruComics.com</strong></a>.</font><br /><br /><font size="2">The print version of the game will be realeasing at the end of the month, and you can preorder it over at <a href="http://www.margaretweis.com" title=""><strong>www.margaretweis.com</strong></a>.</font><br /><br /><font size="2">I look forward to checking this one out and discussing it on the podcast.</font><br /><br /><font size="2">--Brian</font><br /></div>  ]]></content:encoded></item><item><title><![CDATA[Boston Comic Con 2012 Keeps Getting Bigger ]]></title><link><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/boston-comic-con-2012-keeps-getting-bigger.html]]></link><comments><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/boston-comic-con-2012-keeps-getting-bigger.html#comments]]></comments><pubDate>Tue, 21 Feb 2012 19:16:21 -0500</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.secretidentitypodcast.com/1/post/2012/02/boston-comic-con-2012-keeps-getting-bigger.html</guid><description><![CDATA[  [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:right;height:0px'></span><span style=' float: right; z-index: 10; position: relative; ;clear:right;margin-top:0px;*margin-top:0px'><a><img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/7725246.jpg" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: left; display: block; ">  <font size="2">Press Release:<br /><br />    Boston Comic Con is pleased to announce several new&nbsp;additions to the guest list for the 2012 convention! Joining an already stellar line up are <strong style="">Joe Sinnott, Kevin Eastman, Eric Canete, Keu Cha, Todd Dezago, Ian Glaubinger, Daniel Govar, Mark Morales, Sara Richard,&nbsp;Stephane Roux, Matteo Scalera, Thomas E. Sniegoski, Charles P. Wilson </strong><strong style="">III</strong>, and&nbsp;<strong style="">Dexter Vines</strong>. This year's event is shaping up to be the biggest in our five year history!<br /><br />    Silver Age legend <strong style="">Joe Sinnott's</strong> inks have embellished the pages of innumerable titles including Thor, Silver Surfer, Captain America, and The Avengers. His favorite character to draw is The Thing of the Fantastic Four, the comic for which he is best known. Don&rsquo;t miss this opportunity to shake hands with an industry giant! <br /><br /><strong style="">Kevin Eastman</strong>    </font><font size="2"> is best known as the co-creator of the Teenage Mutant Ninja Turtles, a comic book phenomenon which was founded in Northampton, MA! For the past twenty years Eastman has owned, edited, and published the magazine Heavy Metal. Boston Comic Con is thrilled to bring this comic book icon back to the Bay State! <br /><br /><strong style="">Eric Canete</strong>    </font><font size="2"> is an illustrator and designer working in the animation and comic book industries. As an animator he has worked on shows including Aeon Flux, Exo Squad, and X-Men. He has drawn many titles for Marvel and DC Comics such as Amazing Spider-Man, Luke Cage, and Iron Man. Currently he is working on a creator-owned project for Image Comics.<br /><br /><strong style="">Keu Cha</strong>    </font><font size="2"> is an artist who has worked extensively with Top Cow Productions on titles including The Darkness, Fathom, Rising Stars, and Witchblade. <br /><br /><strong style="">Todd Dezago</strong>    </font><font size="2"> is an American comic book writer. He is best known for his collaborations with penciller Mike Wieringo on Sensational Spider-Man and their creator-owned fantasy series Tellos. Dezago is also know for co-creating Young Justice with artist Todd Nauck in the one-shot Young Justice: The Secret. His other Young Justice work includes the miniseries JLA: World Without Grown-ups. <br /><br /><strong style="">Ian Glaubinger</strong>    </font><font size="2"> is an illustrator inspired by all things in pop culture: the cartoons of the 1950's, Walt Disney, movies, comics, typography, vintage advertising, all things retro, his wife Kim, and his cat to name a few. He is a featured artist at Gallery 1988 in Los Angeles, a very popular pop-culture based art gallery. <br /><br /><strong style="">Daniel Govar</strong>    </font><font size="2"> is the co-founder of <a style="" href="http://thereandbackagain.net/" target="_blank" title=""><strong>ThereAndBackAgain.net</strong></a>, a Tolkien and Lord of the Rings website dedicated to illustrating all facets of the world created by J.R.R. Tolkien. In 2010, Daniel&rsquo;s sci-fi epic comic Azure was published by DC Comics, now available via DC and ComiXology&rsquo;s digital apps. <br /><br /><strong style="">Mark Morales</strong>    </font><font size="2"> is an inker best known for his works at Marvel Comics such as Secret Invasion, Siege, and Thor. Most recently he embellished the pages of Young Avengers over the pencils of fellow Boston Comic Con guest Jim Cheung. <br /><br /><strong style="">Sara Richard's</strong>    </font><font size="2"> work has appeared in Atomic Robo, Pre-Historic Times Magazine, several Marvel trading card sets, Zombie Bomb, and in her new children's book Kitty and Dino. She has also worked as a toy designer for Hasbro. <br /><br /><strong style="">Stephane Roux</strong>    </font><font size="2"> comes all the way from France as an illustrator of great renown. His sexy pinup-style art has graced the covers of Birds of Prey, Savage She-Hulk, and Countdown to Crisis. He has also illustrated Zatanna for DC Comics and is currently working on Star Wars: Agent of the Empire for Dark Horse. <br /><br /><strong style="">Matteo Scalera</strong>    </font><font size="2"> is an Italian artist who was one of twelve discovered in Marvel's worldwide talent search in 2005. He is best known for his work with the character Deadpool and has drawn the titles Deadpool Team-Up, Deadpool Corps, and Deadpool: Merc with a Mouth. Additionally he has worked on Hyperkinetic, Dynamo 5, and PopGun for Image Comics. <br /><br /><strong style="">Thomas E. Sniegoski</strong>    </font><font size="2"> is the writer of the New York Times best-selling The Fallen: Vol. 1 &amp; 2, as well as Remy Chandler. He is also the only writer ever invited to work on Jeff Smith&rsquo;s award winning series Bone, working with Smith on Bone: Tall Tales. Sniegoski has just finished writing Bone: Quest for the Spark, and a new additions to The Fallen series, The Fallen: End of Days and The Fallen: Forsaken. <br /><br /><strong style="">Charles Paul Wilson </strong>    </font><font size="2"><strong style="">III</strong> is the acclaimed illustrator and co-creator of the New York Times Best-Selling Graphic Novel, The Stuff of Legend, published by Th3rd World Studios. His work has also graced the covers and pages of the comic industry's top publishers such as IDW, DC, and Marvel Comics. <br /><br /><strong style="">Dexter Vines</strong>    </font><font size="2"> is a comic book artist and inker best known for being one half of the "eDex" team, along with fellow Boston Comic Con guest Ed McGuiness. Dex has worked on titles for Marvel and DC including Civil War, Superman/Batman, JLA Classified, and Wolverine: Old Man Logan. <br /><br />    Previously announced guests include <strong style="">Al Feldstein, Paul Coker Jr., Al Jaffee, Brian Azzarello, Jeremy Bastian, Joe Benitez, Simon Bisley, Mark Brooks, Stephanie Buscema, Jim Cheung, Cliff Chiang, Becky Cloonan, Amanda Conner, Katie Cook, Geof Darrow, Renae De Liz, Steve Epting, Jamal Igle, Phil Jimenez, Alex Maleev, Ed McGuinness, Phil Noto, Jimmy Palmiotti, David Petersen, Tom Raney, Ivan Reis, Paolo Rivera, Tim Sale, Bill Sienkiewicz, Jill Thompson, Ben Templesmith, Joe Quinones, Bernie Wrightson, Skottie Young, Chrissie Zullo</strong>, and more!<br /><br />    Boston Comic Con is also happy to announce that we have SOLD OUT all artist alley tables. Anyone who submits a registration form from this point on will be added to a waiting list.<br /><br />    The Boston Comic Con is a 100% independently run comic book show committed to bringing the biggest and best comic creators to New England. Run by fans for fans, Boston Comic Con is not affiliated with any other convention tour or corporate interests. Hosting over 40,000 square feet of vendors selling comic books, toys, posters, trading cards, and other pop culture memorabilia, this is a destination event for geeks of any stripe. The convention will be held Saturday April 21st and Sunday April 22nd at the Hynes Convention Center, 900 Boylston Street, Boston, MA from 10am to 5pm each day. For more information please go to our website at <a style="" href="http://www.bostoncomiccon.com/" target="_blank" title=""><strong>www.bostoncomiccon.com</strong></a> and follow us on <a style="" href="http://twitter.com/#%21/bostoncomiccon" target="_blank" title=""><strong>Twitter</strong></a> (@BostonComicCon) and <a style="" href="https://www.facebook.com/groups/169334426908/" target="_blank" title=""><strong>Facebook</strong></a>!</font><br />      </div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  ]]></content:encoded></item><item><title><![CDATA[Marvel Universe All-Ages Comics Launch This April]]></title><link><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/marvel-universe-all-ages-comics-launch-this-april.html]]></link><comments><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/marvel-universe-all-ages-comics-launch-this-april.html#comments]]></comments><pubDate>Tue, 21 Feb 2012 06:28:58 -0500</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.secretidentitypodcast.com/1/post/2012/02/marvel-universe-all-ages-comics-launch-this-april.html</guid><description><![CDATA[   [...] ]]></description><content:encoded><![CDATA[<div ><div class="wsite-multicol"><div class='wsite-multicol-table-wrap' style='margin:0 -15px'><table class='wsite-multicol-table'><tbody class='wsite-multicol-tbody'><tr class='wsite-multicol-tr'><td class='wsite-multicol-col' style='width:50%;padding:0 15px'><div ><div class="wsite-image wsite-image-border-thin " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/676444_orig.jpg" alt="Picture" style="width:100%;max-width:527px" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  </td><td class='wsite-multicol-col' style='width:50%;padding:0 15px'><div ><div class="wsite-image wsite-image-border-thin " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/6545344_orig.jpg" alt="Picture" style="width:100%;max-width:527px" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  </td></tr></tbody></table></div></div></div>  <div  class="paragraph editable-text" style=" text-align: left; "><font size="2">A few months ago we got pretty down on Marvel when we heard that the Marvel Adventures line of comics was coming to an end. &nbsp;Well, it seems like they had a plan for their all-ages comics the whole time, and it's one that makes a lot of sense.</font><br /><br /><font size="2">This April marks the return of <em>The Avengers: Earth's&nbsp;Mightiest&nbsp;Heroes</em> to Disney XD, as well as the launch of the brand new <em>Ultimate Spider-Man</em> cartoon. April will also see the launch of two new all-ages comics from Marvel, each tied to the shows that kids (and adults) will be seeing on TV.&nbsp;</font><br /><br /><font size="2">Here's the solicits for the debut issues:</font><br /><font size="2"></font><br /><font size="2"><strong style="">MARVEL UNIVERSE: THE AVENGERS: EARTH&rsquo;S MIGHTIEST HEROES #1</strong>&nbsp;(FEB120603)&nbsp;<br />Written by CHRIS YOST&nbsp;<br />Pencils by ADAM DEKRAKER&nbsp;<br />All Ages &hellip;$2.99&nbsp;<br /></font><br /><font size="2"><strong style="">MARVEL UNIVERSE: ULTIMATE SPIDER-MAN #1</strong>&nbsp;(FEB120604)&nbsp;<br />Written by MEN OF ACTION, DAN SLOTT &amp; TY TEMPLETON&nbsp;<br />Art by NUNO PLATI&nbsp;<br />All Ages &hellip;$2.99&nbsp;<br /></font><br /><font size="2">You can read the full press release on <a href="http://marvel.com/news/story/18142/experience_the_marvel_universe_beginning_this_april_#ixzz1n0yEhyTQ" title=""><strong>Marvel.com</strong></a>.</font><br /></div>  ]]></content:encoded></item><item><title><![CDATA[Image Sells Out Again With 'Peter Panzerfaust']]></title><link><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/image-sells-out-again-with-peter-panzerfaust.html]]></link><comments><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/image-sells-out-again-with-peter-panzerfaust.html#comments]]></comments><pubDate>Mon, 20 Feb 2012 21:37:28 -0500</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.secretidentitypodcast.com/1/post/2012/02/image-sells-out-again-with-peter-panzerfaust.html</guid><description><![CDATA[  [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:right;height:0px'></span><span style=' float: right; z-index: 10; position: relative; ;clear:right;margin-top:2px;*margin-top:4px'><a><img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/4054299.jpg" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: left; display: block; ">  <span style="font-style: italic;">Press Release</span><br /><br /><span></span><font size="2">PETER PANZERFAUST #1, the debut of the new Image Comics series that merges Peter Pan with a World War II adventure story, has sold out after being released in stores on February 14. </font><br /><br /><span></span><font size="2">It will immediately return to press for a second printing (JAN128112) due in stores the same day as PETER PANZERFAUST #2 (JAN120599), March 14.<br /><br /> In the first issue of this new ongoing series by Kurtis Wiebe (GREEN WAKE) and Tyler Jenkins, French orphans in Calais, a French city that has been heavily bombed by the Germans, encounter a charismatic American soldier. Inspired by his esprit, the boys find themselves trusting him with their lives &mdash; and learning that they can perform feats they would have never thought possible.  </font><font size="2"><br /><br /> Comics reviewers have widely praised the debut:  </font><font size="2"><br /><br /> "Peter Panzerfaust can only promise more action and intrigue amidst a magical story time backdrop on a monthly basis. Here, lost boys do indeed live forever."  </font><font size="2"><br /> - JP Fallavollita, Biff Bam Pop<br /><br /> "Peter Panzerfaust captures the magic of Peter Pan and transports it into a story of brotherhood during war. &nbsp;Not only is Kurtis J. Wiebe's story a great introduction to his new project, but Tyler Jenkins' art masterfully brings that tale to life."  </font><font size="2"><br /> - Jason Clyma, Broken Frontier<br /><br /> "Pick of the Week. If you&rsquo;re looking for a jaunty boys adventure book with a vintage feel, but modern sensibilities, I can think of nothing on the comic shelves that will fill the need better than Peter Panzerfaust. "  </font><font size="2"><br /> - Josh Flanagan, iFanboy<br /><br /> PETER PANZERFAUST is a monthly, full-color comic book series published under Image Comics' Shadowline imprint, available in comic book stores and multiple digital outlets. </font><br /><br />  </div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  ]]></content:encoded></item><item><title><![CDATA[Review--Ghost Rider: Spirit of Vengeance]]></title><link><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/review-ghost-rider-spirit-of-vengeance.html]]></link><comments><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/review-ghost-rider-spirit-of-vengeance.html#comments]]></comments><pubDate>Sun, 19 Feb 2012 08:12:19 -0500</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.secretidentitypodcast.com/1/post/2012/02/review-ghost-rider-spirit-of-vengeance.html</guid><description><![CDATA[       by Brian LeTendreGhost Rider: Spirirt of Vengeance is exactly th [...] ]]></description><content:encoded><![CDATA[<div ><div class="wsite-image wsite-image-border-thin " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/2987883_orig.jpg" alt="Picture" style="width:100%;max-width:290px" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div  class="paragraph editable-text" style=" text-align: left; "><em>by Brian LeTendre</em><br /><br /><font size="2"><em>Ghost Rider: Spirirt of Vengeance</em> is exactly the movie I was hoping it would be. Veering away from the abysmal original movie, this sequel is all killer and no filler, focusing less on story and more on over the top, comic book action. Directors Mark Neveldine and Brian Taylor&rsquo;s' manic filmmaking is a perfect match for Nicholas Cage's cartoonish performance, and together they deliver the proper Ghost Rider movie we should have had the first time around .<br /><br />An animated sequence near the beginning of the film brings viewers up to speed, where we find out <em>Spirit of Vengeance</em> picks up eight years after the original. Johnny Blaze has traveled halfway around the word to live in self-imposed exile, trying to repress the Ghost Rider and keep the Spirit of Vengeance from manifesting at all. He's pulled back into active duty when a monk comes to him for help, explaining that the devil has fathered child here on the mortal plane, and he plans on using the child as a vessel to become as powerful here as he is in hell. The monk promises to lift Johnny's curse if he saves the boy from his fate. The Ghost Rider must then protect the boy and his mother from the devil and his minions until the window for the transference ritual has closed. It&rsquo;s an interesting but simple premise, and the rest of the movie doesn&rsquo;t spend a lot of time developing the story further. What little we do get is delivered in the same sort of animated sequences that contribute to the comic book feel of the movie.<br /><br />If you've seen the <em>Crank</em> movies, then you know that Neveldine and Taylor are known for their crazy camerawork, and that is evident here right out of the gate. The way they film the chase scenes in this movie puts you right at road level, and it really lends to the action. Outside of the action scenes, their twitchy camerawork drives home the idea that Johnny is constantly fighting the Spirit of Vengeance for control, as when the Ghost Rider really takes over, no one that has ever sinned is safe.<br /><br />Speaking of the Ghost Rider, he looks as dark and nasty as he should look in this movie. The special effects on his head and on his bike are fantastic. The way he moves is creepy, and he feels more menacing every second he is onscreen than he ever did in the first movie. The effects are all the more impressive due to the fact that the budget for making Spirit of Vengeance was $35 million less than its predecessor.<br /><br />At the end of the day though, you will either love or hate this movie based on Nick Cage&rsquo;s performance. He is completely over the top in this movie, playing Johnny Blaze as a man who is half crazy from his constant battle to keep the Rider at bay. I loved his performance--he goes all out, and I think the movie is a lot more fun because of it. <br /><br />For me, the jump between the 2007 original and this movie was like the jump between the Punisher and its sequel. While the first movie was meant to attract a wider audience, the sequel is more concerned with doing the character justice. And it succeeds here just like it did there.&nbsp;</font> <font size="2">My only real gripe was that it could have been rated R, but I'm hoping for an unrated DVD down the&nbsp;road.</font>&nbsp;<font size="2">For me, this is the only Ghost Rider movie, and it's one I would gladly pay to see again.&nbsp;<br /><br /><strong>4 out of 5 Nick Cage Fans</strong></font><br /><br /><br /><font size="2"><em>P.S. I didn't see the movie in 3D, so I'd love to hear if anyone did and what they thought of it.</em></font></div>  <div  style=" margin-top: 10px; margin-bottom: 10px; "><div style="text-align: center;"><object width="400" height="330"><param name="movie" value="http://www.youtube.com/v/iJv2Wno1cA4"></param><param name="wmode" value="transparent"></param><param name="allownetworking" value="internal"></param><embed src="http://www.youtube.com/v/iJv2Wno1cA4" type="application/x-shockwave-flash" allownetworking="internal" wmode="transparent" width="400" height="330"></embed></object></div></div>  ]]></content:encoded></item><item><title><![CDATA[Turn Up The (Secret Identity) Radio ]]></title><link><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/turn-up-the-secret-identity-radio.html]]></link><comments><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/turn-up-the-secret-identity-radio.html#comments]]></comments><pubDate>Sat, 18 Feb 2012 21:28:09 -0500</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.secretidentitypodcast.com/1/post/2012/02/turn-up-the-secret-identity-radio.html</guid><description><![CDATA[ [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:right;height:0px'></span><span style=' float: right; z-index: 10; position: relative; ;clear:right;margin-top:6px;*margin-top:12px'><a><img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/3918649.jpg?249" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: left; display: block; ">  <font size="2">It&rsquo;s finally here!!!!<br /><br />    You have heard Brian and Matman talking about Secret Identity &lsquo;Radio&rsquo; and now we can share the details. <br /><br />    If you live in the Albany, New York area than you can hear Secret Identity on your radio on Sunday night at 8 PM on 100.3, The Point where upstate rocks with &lsquo;Today&rsquo;s Modern Mix!&rsquo;<br /><br />    &ldquo;This is real exciting for us,&rdquo; said Brian via the satellite! &ldquo;Getting Secret Identity on the radio is a big opportunity for us and I can&rsquo;t wait to hear what the folks in New York think.&rdquo;<br /><br />    Now if you are one of the many who don&rsquo;t live in the broadcast area you can hear the show on streaming audio! By going to <strong><a href="http://www.thepointontheweb.com">www.thepointontheweb.com</a></strong>&nbsp;(and then clicking onto the &lsquo;Listen Live&rsquo; button), you will hear the show as it hits the airwaves.<br /><br />    &ldquo;When we first started doing the show all those years ago, we thought of where it would go,&rdquo; added Matman by smoke signal, &ldquo;and we never thought we&rsquo;d end up on the radio. This is a great opportunity for us and to be honest, I&rsquo;m a bit nervous!&rdquo;<br /><br />    So give a listen and let us, and the station know what you think! <br /><br />    We also need to thank Mike Thompson and Adirondack Broadcasting for taking a chance on some &lsquo;solid gold ear candy!&rsquo;</font><br />  </div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  ]]></content:encoded></item><item><title><![CDATA[Joe Kelly And J.M. Ken Niimura Get Award!]]></title><link><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/joe-kelly-and-jm-ken-niimura-get-award.html]]></link><comments><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/joe-kelly-and-jm-ken-niimura-get-award.html#comments]]></comments><pubDate>Fri, 17 Feb 2012 21:02:49 -0500</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.secretidentitypodcast.com/1/post/2012/02/joe-kelly-and-jm-ken-niimura-get-award.html</guid><description><![CDATA[  [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:right;height:0px'></span><span style=' float: right; z-index: 10; position: relative; ;clear:right;margin-top:0px;*margin-top:0px'><a><img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/6648354.jpg" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: left; display: block; ">  <font size="2"><em style="">Press Release</em><br /><br />    Image Comics congratulates Joe Kelly and J.M. Ken Niimura on their receiving the International Manga Award for their comic book I KILL GIANTS. The Japanese Foreign Ministry announced that Kelly and Niimura had won the prestigious prize on Tuesday.<br /><br /> Originally published by Image Comics in 2008, then released in an oversized hardcover collection in 2010, I KILL GIANTS tells the story of Barbara Thorson, an acerbic fifth-grader so consumed with fantasy that she doesn't just tell people that she kills giants with an ancient Norse warhammer &mdash; she starts to believe it herself. The reasons for Barbara's troubled behavior are revealed through the course of the book, as she learns to reconcile her fantasy life with the real world. </font><font size="2"><br /><br /> "We do a lot of books I'm extremely proud of, but this is one is way up there," said Image Comics Publisher Eric Stephenson. "The outstanding work Joe and Ken did on I KILL GIANTS is proof positive of how great this medium is. That something so moving and heartfelt can be both a critical and commercial success should be an inspiration to creative people everywhere. It's nothing short of an honor to be associated with such an extraordinary piece of work." </font><font size="2"><br /><br /> Kelly and Niimura will receive their award in a ceremony on Friday, followed by a ten-day tour of Japan, during which they will meet with Japanese cartoonists and publishers and visit areas hit hard by the March 11 earthquake and tsunami last year. </font><br /><br />  </div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  ]]></content:encoded></item><item><title><![CDATA[Review--Resident Evil Revelations (3DS)]]></title><link><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/review-resident-evil-revelations-3ds.html]]></link><comments><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/review-resident-evil-revelations-3ds.html#comments]]></comments><pubDate>Thu, 16 Feb 2012 18:54:26 -0500</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.secretidentitypodcast.com/1/post/2012/02/review-resident-evil-revelations-3ds.html</guid><description><![CDATA[       by Brian LeTendreResident Evil Revelations sucked me back into a [...] ]]></description><content:encoded><![CDATA[<div ><div class="wsite-image wsite-image-border-thin " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/5931342_orig.jpg" alt="Picture" style="width:100%;max-width:878px" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div  class="paragraph editable-text" style=" text-align: left; "><em>by Brian LeTendre</em><br /><br /><font size="2"><em>Resident Evil Revelations</em> sucked me back into a franchise I had fallen out of love with a long time ago. It's a fantastic game that offers a shining example of what is possible on the 3DS.<br /><br /><em>Resident Evil Revelations</em> is set in 2005, and the story takes place between the events of <em>Resident Evil 4</em> and <em>5</em>. Over the course of the game you play multiple characters, but you spend the majority of time in the shoes of Jill Valentine, agent and co-founder of the Bioterrorism Security Assessment Alliance (BSAA). Jill and her partner Parker are investigating the resurgence of a terrorist group called Veltro, who a year earlier unleashed a biological weapon that resulted in the destruction of an entire city. The investigation takes them aboard a cruise ship in the Mediterranean, which they quickly discover has been exposed to a biological weapon (a version of the T-Virus), killing most of those on the ship and mutating others into walking abominations. As they make their way through the ship, they try to find out the truth about Veltro and figure out what they have planned for this new strain of the T-Virus. The story plays out in a series of twelve chapters, most of which are broken into two smaller episodes. The campaign switches to different places and points in time, and you get to play as Jill&rsquo;s original partner Chris Redfield, her current partner Parker, and a host of other characters, all of whom are trying to figure out what&rsquo;s going on with Veltro. While the story is ridiculous at times, I found it to be very entertaining, and I was able to follow it despite not having played the more recent games in the series.</font></div>  <div ><div class="wsite-image wsite-image-border-thin " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/4847114.png?431" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div  class="paragraph editable-text" style=" text-align: left; "><font size="2">For me, the star of <em>Resident Evil Revelations</em> is the presentation, which has three major components. First off, from a visual standpoint, this game is easily the prettiest on the 3DS so far. From the character models to the depth-adding 3D, this game looks amazing. Secondly, the setting of the cruise ship (where you spend most of your time) is so creepy and atmospheric, it goes beyond being a setting and becomes a character in the story. And finally, the sound design is superb. As you walk around the ship, you can hear it creaking and groaning. The sounds of monsters shuffling behind doors or around corners will have you constantly on edge. The presentation overall really brings you into the game and keeps you there. I found myself breathing a sigh of relief every time I finished a chapter, sometimes letting out a breath I didn&rsquo;t know I had been holding.<br /><br />I haven&rsquo;t talked about the controls yet, which is the factor that usually divides people who love these games from people who hate them. I have never like the mechanics of the <em>Resident Evil</em> games, which is why I am happy to report that I actually didn&rsquo;t mind them at all in this game. I originally played the demo with the standard 3DS controls, and it was a little rough, having both movement and aiming on the same analog stick. However, I picked up the 3DS Circle Pad Pro for $20 when I bought the game, and for me it made the experience so much better. Moving with one stick and aiming with the other is just so much more comfortable for me, so once I used the Circle Pad Pro, I forgot all about the controls and just focused on the game. One place where I did think the control scheme stood out though, was the use of the 3DS touch screen. You can switch and reload weapons, check your map and manage your inventory on the fly with the touch screen, which meant I never had to pull myself out of the experience to do any of those things. This is an area where the 3DS offers a more immersive experience from most console games, and it&rsquo;s especially important for a horror game.</font></div>  <div ><div class="wsite-image wsite-image-border-thin " style="padding-top:10px;padding-bottom:10px;margin-left:0;margin-right:0;text-align:center"> <a> <img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/1593638.jpg?431" alt="Picture" style="width:auto;max-width:100%" /> </a> <div style="display:block;font-size:90%"></div> </div></div>  <div  class="paragraph editable-text" style=" text-align: left; "><font size="2">The main campaign took me just over eleven hours to complete, and I have reason to go back an play through it again. There are in-game challenges (called Missions) that offer weapon and upgrade unlocks for completing the game on higher difficulties, getting certain collectibles, and so on. In addition to campaign, there is a Raid Mode, where you battle waves of enemies either alone or with a friend via local or online co-op. I didn&rsquo;t try the mode with a partner, but had fun with it on my own. If you use the StreetPass function of your 3DS, you can also unlock new challenges by connecting with other 3DS owners.<br /><br />For me, <em>Resident Evil Revelations</em> provided the most complete experience I&rsquo;ve had on a handheld console in years. I would also put it up against any of the console games coming out this year. It&rsquo;s an early &ldquo;Game of the Year&rdquo; contender for me, and I cannot recommend it highly enough.<br /><br /><strong>5 out of 5 Watery Graves</strong></font></div>  <div  style=" margin-top: 10px; margin-bottom: 10px; "><div style="text-align: center;"><object width="400" height="330"><param name="movie" value="http://www.youtube.com/v/SF_pA-QNiUE"></param><param name="wmode" value="transparent"></param><param name="allownetworking" value="internal"></param><embed src="http://www.youtube.com/v/SF_pA-QNiUE" type="application/x-shockwave-flash" allownetworking="internal" wmode="transparent" width="400" height="330"></embed></object></div></div>  ]]></content:encoded></item><item><title><![CDATA[Matman Remembers John Severin]]></title><link><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/matman-remembers-john-severin.html]]></link><comments><![CDATA[http://www.secretidentitypodcast.com/1/post/2012/02/matman-remembers-john-severin.html#comments]]></comments><pubDate>Wed, 15 Feb 2012 19:08:08 -0500</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.secretidentitypodcast.com/1/post/2012/02/matman-remembers-john-severin.html</guid><description><![CDATA[ [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:right;height:0px'></span><span style=' float: right; z-index: 10; position: relative; ;clear:right;margin-top:0px;*margin-top:0px'><a><img src="http://www.secretidentitypodcast.com/uploads/2/8/2/4/2824759/3795650.jpg?225" style="margin-top: 5px; margin-bottom: 10px; margin-left: 10px; margin-right: 0px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: left; display: block; ">  <font size="2">We have lost another comic legend and for me, another creator that helped color my world for most of my life.<br /><br />    Artist John Severin passed away last Sunday at the age of 90 with his family and loved ones by his side. For over 50 years, Mr. Severin&rsquo;s beautiful work appeared in such magazines as &lsquo;Mad&rsquo; and &lsquo;Cracked&rsquo; but it was his work at EC that got him noticed and started the legend! Within those pages his realistic and incredibly accurate style separated him from many of the others working in those same books. <br /><br />    I discovered his art some years later in &lsquo;Sgt. Fury # 139&rsquo; which was a reprint of a comic that came out in the summer of 1967. What I noticed was the amazing detail that made each panel look like it was right out of a history book. From that moment on it was a race to collect everything he did; Unknown Soldier, Sgt. Rock, G.I. Combat, Our Fighting Forces not to mention his prolific work in the western genre.<br /><br />    For me, Severin broke away from the then current mold of over the top looking characters and unbelievable actions. His characters seemed less superhero even if they were wearing fatigues or a cowboy hat. Following Jack &lsquo;King&rsquo; Kirby on &lsquo;Sgt. Fury&rsquo; must have felt like a no win situation, but he not only took the challenge and won over this young fan, even if they were 10 year old reprints. But what did I know?<br /><br />    Since I never met him, I will have to remember John Severin for the gift he gave me; his art. I wish I got the chance to tell him how much his work impacted me and really inspired my love of history, especially World War II. <br /><br />    Thank you sir, I&rsquo;ll miss you! &nbsp;</font>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br /><br />  </div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  ]]></content:encoded></item></channel></rss>

